If there’s no shader cache present, GPUs generally spend precious time compiling shaders which then results in jerkiness as things struggle to be rendered properly. The problem of shader compilation stuttering is something of a recurring problem when it comes to rendering. In their latest project blog post, the developers have outlined a very exciting new feature in the emulator, one which helps mitigate the issue of stuttering. Dolphin is one of my favorite open source projects and the progress they’ve made in the past few years is truly impressive.
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